👩🏻‍🏫 30-Day Project

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👩🏻‍🏫 30-Day Project

👩🏻‍🏫 30-Day Project

The e-Game will include educational mini-games and tools that will teach modern-day life skills. Before we start work on the entire game, we want to start creating the beta version of the educational resources that will go in the game. We'll do this in the form of PDFs, video workshops, worksheet templates, conversation games, journal prompts and trackers.

This will be our 30-day project: To make 30 educational tools & resources that teachers can use in the classrooms. We will sell these on a marketplace called Teachers Pay Teachers, where teachers go to buy material they can use to help them teach curriculum,.

We need the funds so that we can both take 30-days off of our other work and concentrate on building our first line of educational products.

The market for life skills resources is quite high due to the curriculum regulations, yet the resources currently available for high school students is low-quality, doesn't cover most modern-day life skills and is infantilizing.

The resources we're going to create will be well-designed, interactive and include an entire range of life skills that high schoolers will actually need when they enter the adult world.

Below are the topics we intend to cover, as well as some design examples from Jésabel's boarding experience teaching at the Danish boarding school.

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👩🏻‍🏫 30-Day Project

  • More

👩🏻‍🏫 30-Day Project

The e-Game will include educational mini-games and tools that will teach modern-day life skills. Before we start work on the entire game, we want to start creating the beta version of the educational resources that will go in the game. We'll do this in the form of PDFs, video workshops, worksheet templates, conversation games, journal prompts and trackers.

This will be our 30-day project: To make 30 educational tools & resources that teachers can use in the classrooms. We will sell these on a marketplace called Teachers Pay Teachers, where teachers go to buy material they can use to help them teach curriculum,.

We need the funds so that we can both take 30-days off of our other work and concentrate on building our first line of educational products.

The market for life skills resources is quite high due to the curriculum regulations, yet the resources currently available for high school students is low-quality, doesn't cover most modern-day life skills and is infantilizing.

The resources we're going to create will be well-designed, interactive and include an entire range of life skills that high schoolers will actually need when they enter the adult world.

Below are the topics we intend to cover, as well as some design examples from Jésabel's boarding experience teaching at the Danish boarding school.

Powered byPlaybook